CloudWright 1.4 is a major milestone. We’ve made the windows interface much more configurable, we’ve merged the Free Edition with the main program.

But the big difference is we’ve integrated the realtime cloud rendering from the Simul Clouds SDK into CloudWright. This means that when you’re in “Realtime” mode, you can move the camera freely through the sky at a fast framerate. Then you can generate a cubemap from any point in the sky.

We’re replacing the Free Edition with 1.4 from now, and asking for feedback. When it’s good and stable, registered users should upgrade.

You can download it here.

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