Simul Support ExchangeCategory: CloudsCamera Movement Jitter
Andrew Garces asked 1 month ago

I am animating a camera move through some clouds. In the Variable grid, and fixed integration scheme moving the camera seems to make the clouds jitter, as if the noise isn’t 3d. Is this just a limitation of those integration schemes, or is there something I am missing? I really wanted to make stylized clouds using the variable grid and cloud tint, but if my only option is the Grid (where i don’t see a similar problem) then I will stick with traditional cloud coloring. Thanks for any perspective you can offer!

1 Answers
James Evans Staff answered 1 month ago

Hi Andrew, 

Apologies for this issue, we have this fixed locally and we will have a new update out this week.



Andrew Garces replied 1 month ago

That’s awesome, thanks so much for letting me know James! Looking forward to it!