NEW - trueSKY 4.3 now available for Unreal Engine 4.26
I have noticed there is a component called True sky Particle generator.
Has anyone used this and is there any documentation on what it does and how to use it?
This was a feature in it’s early stages that likely shouldn’t have been pushed to the live branch, and as such will not work.
Apologies for the inconvenience, this is planned for a future update.