after having some issues with an older version of trueSKY, I wanted to give it another shot with the new version (4.3.e522695f8). My old issues seem to be resolved, however I’m still unable to get the demo applications to work.
The Vulkan demo refuses to work at all and simply crashes when trying to update a descriptor set somewhere:
The OpenGL demo crashes at the “RestoreDeviceObjects” call:
The DirectX12 demo does work for a split second, but the image looks corrupted and it crashes my graphics driver immediately after. I was able to record a video of it before the crash: https://pragma-engine.com/share/truesky_dx12_demo_crash.mp4
My graphics card is a GTX 1050 Ti (NVIDIA), driver version 451.67
All I did was download the SDK, generate the solution using CMake and build it. Is there some step I’m missing?
Thank you for your question.
I have notified the team of these issues.
Thank you for your patience as we address this.
I’m having the same issues. I downloaded 4.3, 4.2a and 4.2 but none of then work. Samples won’t even start… Also, the documentation is quite outdated.
trueSKY is such an amazing tool for Real Time Sky and Weather rendering but we can’t use it because of silly bugs…
Thank you for your message.
I have downloaded and tested the 4.3 SimulSDK and I was able to run the DirectX11 and 12 samples, but not the OpenGL and Vulkan ones. However, I was able to run all of the samples in our repository.
We will have a new release of 4.3 coming soon. I will contact James to ensure that new SDKs will be available.
I look forward on implementing trueSKY on my OpenGL project.
I’ve used it on Unreal Engine for years and it’s a great tool!