Simul Support ExchangeCategory: CloudsWhy is there such a difference in ue4 editor and build?
3 Answers
James - Simul Support Staff answered 4 years ago

Hi Alexandr, 

We have noticed this with another project and are marking it as a bug. We believe some values are not being updated on project start, so any info on what values you are altering on the trueSKYActor would be appreciated. 

Cheers,

James

Alexandr Chebotkin answered 4 years ago
James Evans Staff replied 4 years ago

Thanks for these. Also, what version of Unreal are you using?

Alexandr Chebotkin replied 4 years ago

4.23.1

Alexandr Chebotkin answered 4 years ago

Hi James.
Any news about this issues? 

James Evans Staff replied 4 years ago

No immediate fix as of yet, but we are aware of the issue. Extinction appears to be one of the main causes, but we are looking into a fix. Apologies for any issues this has caused!