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Unity 2019 What are the exact project settings necessary to have TruSky+Ocean work? (Graphics, Pipeline, Player, PostProcessing, etc.)Is there a working Underwater camera or assets to have realistic Underwater?
URP pipeline or HDR? Will be using PBR Workflow so what Color Space to use? Linear/ Gamma
URP pipeline or HDR?
Will be using PBR Workflow so what Color Space to use? Linear/ Gamma