Simul Support ExchangeCategory: CloudsAnimation (multiple images/video) as cloud source possible?
skytestsky asked 4 years ago

Hi,
your skies look really great, however I was wondering if it is possible to not only load a custom cloud map texture and animate via manually shifting it, but basically loading a slightly different cloud map texture per key frame, and interpolate between these, to have individual clouds moving in different directions and growing/shrinking over time like real clouds?

If so, are there ways to accomplish this via code/blueprint, like loading a video clip or hundreds of still images as batch? What would be best places to start looking at?

Thanks a lot in advance!

1 Answers
Andrew Richards Staff answered 4 years ago

Hi,

Thank you for your question.

At the moment texture animation for cloud map texture is not available.
TrueSKY does allow you to position and rotate (hold Ctrl  +Alt) any Cloud Keyframe on the globe overtime via the Cloud Window and the cloud map texture will move with the keyframe.
I will discuss this request with my colleague for future releases.
Sorry, I can’t offer more help.

Best Wishes,
Andrew

skytestsky replied 4 years ago

Hi Andrew,

Thanks a lot for your quick reply. I’d be happy to hear from you in case your team decides to implement a feature like this in a future release.

Have a great day!