Whenever I open the project or package the project, the Cloud Lighting settings revert. The settings were so stubborn that I tried setting them on “beginplay” in the level blueprint. But even then the settings would revert, and I would have perfectly white, featureless clouds.
I want the MIE extinction to make contrast in the clouds, but I only get to have that when editing, and not packaged or when I start up the editor.
What should I do here?
Hi Davis,
What version of Unreal are you using?
We have an update next week that I am sure will have resolved the issue, but to be sure I can check.
Thanks,