Simul Support ExchangeCategory: CloudsCloud Lighting settings nullified on packaging/starting up editor
Davis Engel asked 4 years ago

Whenever I open the project or package the project, the Cloud Lighting settings revert. The settings were so stubborn that I tried setting them on “beginplay” in the level blueprint. But even then the settings would revert, and I would have perfectly white, featureless clouds.

I want the MIE extinction to make contrast in the clouds, but I only get to have that when editing, and not packaged or when I start up the editor.

What should I do here?

2 Answers
James - Simul Support Staff answered 4 years ago

Hi Davis,

What version of Unreal are you using?

We have an update next week that I am sure will have resolved the issue, but to be sure I can check.

Thanks,

Davis Engel answered 4 years ago

I am using 4.25.3.

Looking forward to the update, maybe it will fix this particular problem.

Thanks,
Davis