Simul Support ExchangeCategory: Sky and LightingHow do I get reflections working?
Jaren Null asked 10 months ago

In unreal engine 5.0.3, Lumen disabled, creating a new open world level, initializing truesky, and placing a chrome sphere into the scene.
The chrome sphere’s reflections are black. Even with Lumen enabled, the sky within reflections is also black. How am I supposed to get reflections working?

1 Answers
James Evans Staff answered 7 months ago

Hi, this has been fix and will be available in the next plugin release, which will be in the next two weeks.