Hey there, I’m wondering what exactly I’m missing, but I tried it both ways, previous sky keyframe and next sky keyframe to feed into the UID of two Set Keyframe Values, but I can’t for the life of me increase/decrease the ground fog. What do I do?
The only thing I haven’t figured out is the Int Value, which I don’t know anything about. I’ve tried several arbitrary values but it didn’t pull up anything.
Thanks!
Davis
Hi Davis,
Try out this usage for UE4 Blueprint.
https://drive.google.com/file/d/1C9is4HZqvrFg9uSJUPXqEz7BKNzCq6bm/view?usp=sharing
Let me know if you have any issues.
Best Wishes,
Andrew
I tried every possible Index on the first node and it still wouldn’t set the ground fog value, any more ideas?
I tried every possible Index on the first node and it still wouldn’t set the ground fog value, any more ideas?
Hi Davis,
The index value relates to the position of sky keyframes in the sky timeline; starting at 0 and incrementing 1 for each new keyframe in sky track. Without sky keyframes, trueSKY can not update the ground fog value.
https://drive.google.com/file/d/1LZZlFS34vESoz-8lj5eBz_L5wSiEWARC/view?usp=sharing
Let me know if you are still having problems.
Best Wishes,
Andrew
Sorry for the late reply.
Yes, there are indeed sky keyframes on the track. But still nothing happens with my current setup: