Simul Support ExchangeCategory: Water"pixelated" clouds when I change time 4.2a&UE4.25
Rowan asked 4 years ago

lwc171672538 replied 4 years ago

4.1a is is no problem,all of my settings are Initialize TrueSky‘s default settings from empty world , I need help Thanks!

Rowan replied 4 years ago

4.1a is no problem,all of my settings are Initialize TrueSky‘s default settings from empty world , I need help Thanks!

1 Answers
James - Simul Support Staff answered 4 years ago

This will be amortisation – the setting is within the trueSKY Sequence Actor – which is how cloud rendering is spread over a number of frames. Setting this to 1 means all pixels will be drawn every frame, giving you the smooth change you are after.

Our tutorial covers many of the other settings – if you have more questions this may help https://youtu.be/M8ISsf2j3H4

Rowan replied 4 years ago

Thanks