I have an unreal engine project that uses a distributed architecture with a dedicated server and many clients.
Does TrueSky work with multiple clients?
Is there an example available of how an asset in TrueSky can be configured to replicate across clients?
Is support included with the indie license?
I have contacted you via Email
Hi Andrew, I have the same question as Adam. Can you post the answer to this question publicly please? Thank you,
Hi Shahzada and CMDRJim,
We haven’t come across this implementation style before, and I don’t think we have other customers who have required/implemented this feature. We do have a 30-day free trial available for you to test out. You can always contact us for support, and we are happy to help.
I hope this helps you out.