Simul Support ExchangeCategory: WaterUE4 4.26 water buoyancy mesh – unhandled exception
Ledenko asked 2 years ago

Hi, testing the 4.3 trial for UE4 4.26. I saw Water Buoyancy component has an option to use a buoyancy mesh. If I assign a mesh to it, UE editor crashes with an unhandled exception when I hit play.I tested with a few different meshes, but all of them cause a crash. I couldn’t find anything about it in documentation, is this feature not working (yet) or does it need specific settings for the buoyancy mesh?

Roderick Kennedy Staff replied 2 years ago

Hi Ledenko, this is a new feature, but a crash is not expected: can you please post your log file from (Project)/Saved/Logs?

Ledenko replied 2 years ago

Hi, of course! Here it is –
Incidentally, is it possible to access more water controls to fine tune things like wave generation, foam etc? More artistic control over the water is what I mean.

Roderick Kennedy Staff replied 2 years ago

Brilliant, thank you. We’ve found the issue and it will be fixed in the next update.

Duston Horacek replied 2 years ago

Is the Buoyancy mesh working?

I set the mesh, but the boat still sinks.

Thank you!