Hi all!
I am wondering if it is currently possible in Unreal Engine 4, to have a different sequence play each day? So for example, one day it will be Cumulus, the next Clear, the next Stratus?
I’m not talking about randomized sequences, just different sequences each day.
It depends how you want to go about it.Our sequences allow for more than one day, so you could add in as many keyframes as needed over multiple days, but this would mean you would have to plan them in order.
You could swap sequences, but there would be a visible swap, so you would need to hide that, either by swapping at the same time each day with an identical start/finish, or by hiding it in game (loading/ indoors etc).
Alternatively you could do it through blueprints and edit the cloud keyframes at the start of the day, setting different values.