Simul Support ExchangeCategory: CloudsUE4 Static Mesh Blend Issue on 1080Ti
pftq asked 3 years ago

A player reported having this issue on the 1080Ti where meshes blending against the clouds seem hollowed out.  Issue goes away if clouds get disabled.
https://drive.google.com/file/d/1AZ1qu6UjMS2hJFtKU2OhWMdUZvCeVL7P/view?usp=sharing

Terry Dadswell replied 3 years ago

Glad you posted this

I agree, I also have the same issue with clouds when they are low in enough to cover mountains while looking from terrain level. There is a strange outline that happens along the edge of the mountains

I also use a 1080ti presently in my development. I have not found a solution yet other than presently making sure clouds don’t cover the tops of mountains for now.