Can you expose the water systems variables like wind speed to use in the Sequencer like how the TrueSky Actor does?
Is there a way to control the water simulation playback with the sequencer so you can scrub the timeline and it animates to that?
Like having a collection parameter to drive time?
Thank you for your question.
I will pass this onto Michael who worked on trueWATER. He will be better able to help you.