Simul Support ExchangeCategory: WaterWakes while moving ships.
Neosphere Interactive asked 2 years ago

I learnt from the Forums that moving an object generates a wake/foam trail by default. I moved my Ship using AddForce but no wakes were being generated. I also added 4 Probes, set their types to Source, increased their Sphere Radii and maxed their intensities to 1000; yet no luck!
Could anyone please guide me?
Thank you.