Why is there such a difference in ue4 editor and build?
https://monosnap.com/direct/O308SXRvNw309UPq56zChSzyGzSuFc
https://monosnap.com/direct/MbZIRaHAfTyKad0ThkkxPGmtZwceLl
Hi Alexandr,
We have noticed this with another project and are marking it as a bug. We believe some values are not being updated on project start, so any info on what values you are altering on the trueSKYActor would be appreciated.
Cheers,
James
Hi James.
https://monosnap.com/direct/0PRmPg5gKAxma97WAyo6buDVNavh12
https://monosnap.com/direct/dyC2JgRtZGK0addvAaSkwzyHVXa8Ms
https://monosnap.com/direct/Fgw3mp6ix55HUG7HYoF9IkLlflGd7G
Thanks for these. Also, what version of Unreal are you using?
4.23.1