When I use truesky within ue4.25.1 on 4k monitor, the rendering picture only shows on the left-up side of the screen, where the other side is black. This problem happens on ue4.25.1.
have you tried changing resolution scale (in UE4 scalability settings). Sometimes, TrueSky bugs out for me at 100% res scale on my uwhdmonitor (21:9), and im required to drop res scale to 99% for it to render full screen instead of 100% where it only renders a small portion on the top left.
The problem aready happened on UE4 editor. When I use 4k monitor, open editor , press Ff1, the probelm appears.
have you tried changing resolution scale (in UE4 scalability settings). Sometimes, TrueSky bugs out for me at 100% res scale on my uwhdmonitor (21:9), and im required to drop res scale to 99% for it to render full screen instead of 100% where it only renders a small portion on the top left.
Bug has been present in UE4 4.24 and 4.25
Thanks for your answer. I have found a solution: https://simul.co/question/weird-screen-clip-when-maimize-play-in-editor-selected-viewport/